BOB.ASC
Title: AN ONLINE CONFERENCING SYSTEM CONSTRUCTION KIT
Keywords: Bob   Computer Conferencing   C
Published source code accompanying David Betz's article on the 
most recent version of Bob, a general-purpose, object-oriented 
language. This implementation is customized for writing 
conferencing systems. It provides basic programming-language 
features along with a facility for the persistent storage of 
objects and some simple command parsing functions. For the 
complete system, see BOB.ZIP.

BOB.ZIP
Title: AN ONLINE CONFERENCING SYSTEM CONSTRUCTION KIT
Keywords: Bob   Computer Conferencing   C
Complete source code and documentation accompanying David Betz's 
article on the most recent version of Bob, a general-purpose, 
object-oriented language. This implementation is customized for 
writing conferencing systems. Requires PKUNZIP.EXE to extract.

SGS.ASC
Title: sGs: A SIMPLE GOPHER SERVER
Keywords:  Internet   Perl   Gopher  
Source code and examples accompanying Bob Kaehms and Jonny 
Goldman articles presenting sGs, a "simple Gopher server."
Gopher is a menu-based system that simplifies the dissemination 
of information by presenting a uniform user interface to the 
network. 

IGP.ASC
Title: BUILDING AN INTERNET GLOBAL PHONE
Keywords:  Windows    Internet    C   Voice
Published source code and examples accompanying Sing Li's article 
on an Internet Global Phone-a Windows-hosted application which 
enables two-way voice communication across the Internet. Also see 
IGP.ZIP.

IGP.ZIP
Title: BUILDING AN INTERNET GLOBAL PHONE
Keywords:  Windows    Internet    C   Voice    Compression
Complete source code and binaries accompanying Sing Li's article 
on an Internet Global Phone-a Windows-hosted application which 
enables two-way voice communication across the Internet. Includes 
Jutta Degener and Carsten Bormann's GSM 0.6.10 speech-compression 
library. Also include Mark Clouden's WSNETWRK library which 
provides a higher-level abstraction than Winsock. Requires 
PKUNZIP.EXE to extract. Use the PKUNZIP -d option to preserve 
subdirectory structures.

MGAMES.ASC
Title: CREATING YOUR OWN MULTIPLAYER GAME SYSTEMS
Keywords: Games    Netware     Btrieve   Assembler   Graphics
Published source code and example accompanying Rahner James and 
Linus Sphinx's article on building your own multiplayer network 
game systems. At the heart of this development platform is a 
server-based game "engine" for creating a variety of games. Also 
see MGAMES.ZIP.


MGAMES*.ZIP
Title: CREATING YOUR OWN MULTIPLAYER GAME SYSTEMS
Keywords: Games    Netware     Btrieve   Assembler   Graphics
Published source code and example accompanying Rahner James and 
Linus Sphinx's article on building your own multiplayer network 
game systems. At the heart of this development platform is a 
server-based game "engine" for creating a variety of games. 
Requires PKUNZIP.EXE to extract. Use PKUNZIP -d option to 
preserve subdirectory structure.


