


      MMMMOOOONNNNOOOOPPPP((((6666))))                    ((((bbbbssssdddd 4444....2222))))                    MMMMOOOONNNNOOOOPPPP((((6666))))



      NNNNAAAAMMMMEEEE
           monop - Monopoly game

      SSSSYYYYNNNNTTTTAAAAXXXX
           ////uuuussssrrrr////ggggaaaammmmeeeessss////mmmmoooonnnnoooopppp [ file ]

      DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
           _M_o_n_o_p is like the Parker Brother's game Monopoly, and
           monitors a game between 1 to 9 users.  It is assumed that
           the rules of Monopoly are known.  The game follows the
           standard rules, with the exception that, if a property would
           go up for auction and there are only two solvent players, no
           auction is held and the property remains unowned.

           The game, in effect, lends the player money, so it is
           possible to buy something which you cannot afford.  However,
           as soon as a person goes into debt, he must fix the problem,
           _i._e., make himself solvent, before play can continue.  If
           this is not possible, the player's property reverts to his
           debtee, either a player or the bank.  A player can resign at
           any time to any person or the bank, which puts the property
           back on the board, unowned.

           Any time that the response to a question is a _s_t_r_i_n_g, e.g.,
           a name, place or person, you can type `?' to get a list of
           valid answers.  It is not possible to input a negative
           number, nor is it ever necessary.

           _A _S_u_m_m_a_r_y _o_f _C_o_m_m_a_n_d_s:
           _q_u_i_t:     quit game: This allows you to quit the game.  It
                     asks you if you're sure.
           _p_r_i_n_t:    print board: This prints out the current board.
                     The columns have the following meanings (column
                     headings are the same for the wwwwhhhheeeerrrreeee, oooowwwwnnnn hhhhoooollllddddiiiinnnnggggssss,
                     and hhhhoooollllddddiiiinnnnggggssss commands):
                     Name  The first ten characters of the name of the
                           square
                     Own   The _n_u_m_b_e_r of the owner of the property.
                     Price The cost of the property (if any)
                     Mg    This field has a `*' in it if the property
                           is mortgaged
                     #     If the property is a Utility or Railroad,
                           this is the number of such owned by the
                           owner.  If the property is land, this is the
                           number of houses on it.
                     Rent  Current rent on the property.  If it is not
                           owned, there is no rent.
           _w_h_e_r_e:    where players are: Tells you where all the players
                     are.  A `*' indicates the current player.
           _o_w_n _h_o_l_d_i_n_g_s:
                     List your own holdings, _i._e., money, get-out-of-
                     jail-free cards, and property.



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           _h_o_l_d_i_n_g_s: holdings list: Look at anyone's holdings.  It will
                     ask you whose holdings you wish to look at.  When
                     you are finished, type done.
           _s_h_e_l_l:    shell escape: Escape to a shell.  When the shell
                     dies, the program continues where you left off.
           _m_o_r_t_g_a_g_e: mortgage property:  Sets up a list of mortgageable
                     property, and asks which you wish to mortgage.
           _u_n_m_o_r_t_g_a_g_e:
                     unmortgage property:  Unmortgage mortgaged
                     property.
           _b_u_y:      buy houses:  Sets up a list of monopolies on which
                     you can buy houses.  If there is more than one, it
                     asks you which you want to buy for.  It then asks
                     you how many for each piece of property, giving
                     the current amount in parentheses after the
                     property name.  If you build in an unbalanced
                     manner (a disparity of more than one house within
                     the same monopoly), it asks you to re-input
                     things.
           _s_e_l_l:     sell houses:  Sets up a list of monopolies from
                     which you can sell houses.  it operates in an
                     analogous manner to _b_u_y
           _c_a_r_d:     card for jail:  Use a get-out-of-jail-free card to
                     get out of jail.  If you're not in jail, or you
                     don't have one, it tells you so.
           _p_a_y:      pay for jail:  Pay $50 to get out of jail, from
                     whence you are put on Just Visiting.  Difficult to
                     do if you're not there.
           _t_r_a_d_e:    This allows you to trade with another player.  It
                     asks you whom you wish to trade with, and then
                     asks you what each wishes to give up.  You can get
                     a summary at the end, and, in all cases, it asks
                     for confirmation of the trade before doing it.
           _r_e_s_i_g_n:   Resign to another player or the bank.  If you
                     resign to the bank, all property reverts to its
                     virgin state, and get-out-of-jail free cards
                     revert to the deck.
           _s_a_v_e:     save game:  Save the current game in a file for
                     later play.  You can continue play after saving,
                     either by adding the file in which you saved the
                     game after the _m_o_n_o_p command, or by using the
                     _r_e_s_t_o_r_e command (see below).  It will ask you
                     which file you wish to save it in, and, if the
                     file exists, confirm that you wish to overwrite
                     it.
           _r_e_s_t_o_r_e:  restore game:  Read in a previously saved game
                     from a file.  It leaves the file intact.
           _r_o_l_l:     Roll the dice and move forward to your new
                     location. If you simply hit the <RETURN> key
                     instead of a command, it is the same as typing
                     _r_o_l_l.




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      FFFFIIIILLLLEEEESSSS
           /usr/games/lib/cards.pck Chance and Community Chest cards

      BBBBUUUUGGGGSSSS
           No command can be given an argument instead of a response to
           a query.

















































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