	BOLO MARK I

This game involves programming fighting machines and then sitting back and
watching them grind each other into the dust.  Some fun!

The general idea and the specifics of the programming are covered in
the various Bolo manuals:
bcc.man - the Bolo Command Compiler manual
bdb.man - the Bolo DeBugger manual
bom	- the Bolo Owner's Manual
bref	- the Bolo Reference manual

The Bolo Disassembler (bds) is not documented, but it doesn't do much except
print a list of instructions and memory contents anyway, so it's not too hard
to figure out.

Make sure the routines in ../GLIB work okay on your system and that
they are compiled and archived into ../glib.a

A makefile is provided to create the various executable pieces of the system
and to format the documentation.

The module tcviz.c is provided in source form to allow modification for 
terminals with greater resolution than the usual 24x80.  I would be interested
in seeing any modifications that produce better output.

						Peter Langston
Tue Feb 26 19:10:42 EST 1985
