.TH Command LOOKOUT
.SY "lookout <SHIP/FLEET>"
The lookout command allows ships to report sightings of other ships
and land sectors.
.s3
The various ranges over which lookout is effective break down into
two groups:
.s1
SHIP to SHIP
.s3
.in +0.2i
This range is dependent on both the visibility of the ship
being observed and the visual range of the observing ship.
(see "info ship-types")
Destroyers seeing Submarines is a special case; if the sub
is out of "regular" visual range (i.e. not in the same sector)
but within 3 or so of the destroyer the message "Snorkel at X,Y"
is printed.
.in \\n(in
.s1
SHIP to LAND
.s3
.in +0.2i
This range is 1.0 in good weather (barometer > 700.)
and less in bad weather (barometer < 700.).
.in \\n(in
.s3
For example:
.EX lookout 24
.NF
Groonland (#1) patrol boat #10 @-13,7
Curmudgeon (#4) heavy cruiser #36 @-14,6
Groonland (#1) oil derrick #41 @-14,6
Groonland (#1) tender #53 @-14,6
Groonland (#1) mine 100% eff with approx. 300 civilians @-12,6
Groonland (#1) heavy manufacturing 23% eff with approx. 10 civilians @-11,7
.FI
.s3
See also : coastwatch, ship-types, sector-types, radar
