.TH Command MOVE
.SY "move <ITEM> <SECT> <NUMBER> <ROUTE>"
The move command is crucial to Empire; it carries out the movement
of civilians, military, ore, guns, shells, food, planes, etc. on land.
.s3
"<ITEM>" can be any one of:
.NF
c       civilians
m       military
f       food
g       guns
s       shells
p       planes
i       iron ore
d       gold dust
b       bars of gold
l       light construction materials
h       heavy construction materials
.FI
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If not provided by "<SECT>" in the command line, the program will
request the starting sector then display
the number of mobility units in that sector,
its designation, and its coordinates in the form:
.s1
.NF
<97.0: a -6,4>
.FI
.s3
which indicates 97 mobility units in agribusiness sector -6,4.
You may respond with any combination of:
.s1
.NF
y  for up-left
u  for up-right               y    u
g  for left                    \\\\  /
j  for right               g  --  --  j
b  for down-left               /  \\\\
n  for down-right             b    n
v  for view
h  for end of movement
.FI
.s3
The "view" command shows the sector efficiency and some of the contents
of the sector you are currently occupying.
.s3
Since the "<ROUTE>" can be specified in the command line, simple
movements are often typed as a single line; such as:
.EX move m 2,0 20 jjjh
Or some movements may be done partly on the command line and partly
interactively:
.EX move c 2,2 18 jj
.NF
<32.3: g 6,2> v
10% gold mine with 3 civilians.
<32.3: 6,2> h
.FI
.s1
Typical mobility costs are:
.s1
.NF
 1 mu per 5 civilians
 1 mu per 5 military
 2 mu per 5 shells
 2 mu per gun
 4 mu per plane
 1 mu per 5 tons of iron ore
 1 mu per 5 tons of gold dust
10 mu per bar of gold
 1 mu per 5 tons of food
 1 mu per 5 units of oil
 1 mu per 5 tons of light construction materials
 1 mu per 5 tons of heavy construction materials
.FI
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These costs are for movement through a
100% efficient "regular" sector in "good" weather.
Wildernesses cost twice as much mobility,
mountains cost \fIlots\fP more,
and highways can cost as little as nothing (if 100% efficient).
When the barometer is at 745 or above the weather is considered "good".
At lower barometric pressures movement costs more mobility; at 718
mobility costs raise by about 10%; at 683 they raise by about 20%.
.s3
See also : navigate, transport
