.TH Command TRANSPORT
.SY "transport <SECT> <ROUTE>"
The transport command is used to move nuclear devices from one sector to
another.
.s1
If not provided by <SECT> in the command line, the program will
request the starting sector then display the characteristics of the
first nuclear device stored in that sector; asking if that is the one
to be transported.  If the answer is not "yes" the program will display
the characteristics of the next nuclear device stored in that sector and
ask again, and so forth until the correct device is identified or all
possibilities have been exhausted.
.s1
Once the device is identified the program will
ask for the fail-safe code for the device.
If you do not give the correct fail-safe code the device will be
activated.  You can still keep it from exploding if you can enter
the correct fail-safe code in 20 seconds, (see "info failsafe").
Once you have given the correct fail-safe code the program will
print the number of mobility units in that sector and its
coordinates in the form:
.s1
.NF
<97.0: -6,4>
.FI
.s3
which indicates 97 mobility units and sector -6,4.
You may respond with any combination of:
.s1
.NF
y  for up-left
u  for up-right               y    u
g  for left                    \\\\  /
j  for right               g  --  --  j
b  for down-left               /  \\\\
n  for down-right             b    n
h  for end of movement
.FI
Since the <ROUTE> can be specified in the command line, simple
movements are often typed as a single line; such as:
.EX transport 1,0 jjjh
.NF
Transport 2 megaton device aimed at 12,-3? yes
.FI
.s1
A move through a 100% efficient "regular" sector in "good" weather
costs about 20 mobility units;
wildernesses cost twice as much, mountains cost lots more & highways can
cost as little as nothing, (if 100% efficient).  If the barometer is
at 718 the move will cost 10% more; if the barometer is 683 the move will
cost 20% more.
.s3
See also : detonate, fail-safe, move, navigate, nuke
